AT&T Home | AT&T Labs | Research
AT&T Labs, Inc. - Research

The Yoix® Scripting Language

Home | What's New | Grammar | Documentation | Download | License | YDAT | YWAIT | Byzgraf | FAQs
Choice typedict
 
A Choice is the interface to Java's AWT Choice Component. Yoix programs normally interact with a Choice using event handlers and by reading or writing the following fields:
background The Color that is used to paint the background of the choice. Reading returns a snapshot of the current color. Writing immediately changes the background to the new color. Storing NULL in background is special and means use the background of the nearest component that contains the choice and was assigned a background color other than NULL; if no component qualifies the choice uses white on the Windows operating system and VM.screen.background everywhere else.
cursor An Object that should be an int, Image, or String that selects the cursor shown when the pointer is over the choice. A cursor that is an int should be one of the cursors defined in the yoix.awt.Cursor dictionary. A cursor that is an Image can describe the cursor using its size and hotspot fields and often draws it using its paint function. A cursor that is a String should be the name of a cursor that is already defined in yoix.awt.Cursor or the name a local a file or URL that contains a GIF or JPEG image that will be used as the cursor.

Reading returns the current cursor. Writing immediately changes the choice's cursor to the new value. Storing STANDARD_CURSOR (the default) or NULL in cursor is special and means use the cursor assigned to the nearest component that contains the choice and was assigned a cursor other than STANDARD_CURSOR; if no component qualifies the choice uses DEFAULT_CURSOR.

enabled An int that is 1 when the choice can respond to user input, and 0 otherwise. Reading returns the current state. Writing immediately sets the choice's state to the new value.
focusowner A read-only int that is non-zero when the choice has the focus.
font The Font, or font name if it is a String, used to paint the text strings displayed by the choice. Reading returns a snapshot of the current font. Writing immediately repaints the text strings displayed by the choice in the new font.
foreground The Color that is used to paint text strings displayed by the choice. Reading returns a snapshot of the current color. Writing immediately repaints the text strings displayed by the choice in the new color. Storing NULL in foreground is special and means use the foreground of the nearest component that contains the choice and was assigned a foreground color other than NULL; if no component qualifies the choice uses VM.screen.foreground.
items An Array of strings, organized in pairs, that determines what is loaded in the choice (i.e., what users see) and what is returned by the choice when reading the selected field. Strings at even indices in items are loaded in the choice; strings at odd indices are return values. A NULL at an odd index means the return value is the string at the corresponding even index (i.e., the one that was loaded in the choice). Setting this field to NULL clears the choice completely. Reading this value will always return an Array of at least size 0. This field affects the values of the labels and mappings fields (and vice versa).
labels An Array of strings that determines what is loaded in the choice and what is returned by the choice when reading the selected field. All the strings are loaded into the choice and the same values are returned in the selected field. The result is equivalent to using the items field with alternating NULL values. Setting this field to NULL clears the choice completely. Reading this value will always return an Array of at least size 0. This field affects the values of the items and mappings fields.
location A Point that determines the location of the choice in a coordinate system that has its origin at the upper left corner of the container closest to the choice (in the component hierarchy) that actually contains it, positive x to the right, positive y down, and a resolution of 72 dots per inch. Reading returns a snapshot of the current location. Writing is allowed, but layout managers usually get the final say, so setting location should be viewed as a request that may not be honored.
mappings An Array of strings that determines what is returned by the choice when reading the selected field. This field must be set after the labels or items field is set and the length of the Array must match the length of the Array returned by the labels field. The strings are assigned to be the return values for corresponding element, positionally, in the labels Array. This field can be used to replace existing mappings, even those set by the items field. Setting this field to NULL removes is equivalent to using the items field with alternating NULL values or the labels field alone. Reading this value will always return an Array of at least size 0.
popup A PopupMenu that is associated with the choice. Reading returns the current popup menu. Writing immediately shows the popup menu at the point in the choice's coordinate system specified by the popup menu's location field, assuming of course that the choice is showing on the screen. Storing TRUE in the popup menu's visible field, which was added in release 1.2.0, is an easy way to show the popup menu that currently belongs to the choice.
requestfocus An int that can be used to request or transfer the keyboard focus. Storing a non-zero value in requestfocus tries to get the focus. Storing 0 tries to transfer the focus. Reading requestfocus does not currently return any useful information.
root An Object that is automatically updated by the interpreter's layout machinery so it is always the top-level object that contains the choice. For example, put a choice in a panel and root will be set to that panel; add the panel to a frame and the choice's root field will be set to that frame. A choice's event handlers can use root when they need to interact with the other components in the container.
selected A String or int that refers to the item that is currently selected by the choice. Reading always returns the string that corresponds to the currently selected item. Storing an integer in selected picks the item at that index. Storing a string in selected picks the item that has that string as its return value, or if there is no match, the item that has that string as its label value, if any, is selected. If there is no match, the current selection is unchanged.
showing A read-only int that is non-zero when the choice is showing on the screen.
size A Dimension that determines the size of the choice in units of 72 dots per inch. Reading returns a snapshot of the current size. Writing is allowed, but layout managers usually get the final say, so setting size should be viewed as a request that may not be honored.
tag A String used to identify the choice that is either supplied when the choice is declared, or automatically generated otherwise. Add a choice to a container, like a Frame or Panel, and the interpreter's layout machinery updates the root field so it points at the top-level container and then adds the choice, as tag, to the root.components dictionary.
visible An int that is 1 when the choice is visible, and 0 otherwise. Reading returns the current visibility. Writing immediately sets the choice's visibility to the new state.
Several permanent fields have not been documented and should not be used in Yoix applications. Event handlers are functions that must be added to a choice when it is declared. The handlers that work with choices are listed below; the names should be familiar if you have done some Java programming. The actionPerformed event handler is only for menus.
 
 Event Handlers:   actionPerformed, componentHidden, componentMoved, componentResized, componentShown, dragDropEnd, dragEnter, dragExit, dragGestureRecognized, dragMouseMoved, dragOver, drop, dropActionChanged, focusGained, focusLost, invocationRun, itemStateChanged, keyPressed, keyReleased, keyTyped, mouseClicked, mouseDragged, mouseEntered, mouseExited, mouseMoved, mousePressed, mouseReleased, mouseWheelMoved
 
 Example:   The program,
import yoix.*.*;

Frame f = {
    FlowLayout layoutmanager = {
        int hgap = 10;
        int vgap = 72;
    };

    Array layout = {
        new Choice {
            Array items = {"one", "1", "two", NULL, "three", "3"};

            itemStateChanged(e) {
                printf("selected=%O\n", selected);
            }
        },

        new Choice {
            Array items = {" ", NULL, "Continue", NULL, "Quit", NULL};
            int   selected = 1;

            itemStateChanged(e) {
                printf("selected=%O\n", selected);
                if (strcmp(selected, "Quit") == 0)
                    exit(0);
            }
        },
    };
};

f.visible = TRUE;
adds two choices to a frame, prints the selected value when either one is changed, and quits when the last item in the right choice is selected.
 
 See Also:   Button, Canvas, Checkbox, Dialog, FileDialog, Frame, Label, List, Panel, postEvent, ScrollPane, Scrollbar, TableColumn, TableManager, TextArea, TextCanvas, TextField, TextTerm, Window

 

Yoix is a registered trademark of AT&T Intellectual Property.