%I A035500
%S A035500 0,1,2,4,5,6,8,10,11,12,13,14,16,17,18,19,20,21,22,25,26,28,29,
%T A035500 30,32,33,35,37,38,39,40,44,46,47,48,49,51,52,53,54,55,57,60,62,64,65,
66,
%U A035500 72,73,76,77,78,83,84,85,86,87,88,89,90,91,94,95,97,98,99,101,102,103,
104
%N A035500 Shuffles at which new cards appear on top of deck in Guy's shuffling
problem A035485.
%D A035500 D. Gale, Mathematical Entertainments: "Careful Card-Shuffling and Cutting
Can Create Chaos," Mathematical Intelligencer, vol. 14, no. 1, 1992,
pages 54-56.
%D A035500 D. Gale, Tracking the Automatic Ant and Other Mathematical Explorations,
A Collection of Mathematical Entertainments Columns from The Mathematical
Intelligencer, Springer, 1998.
%Y A035500 Cf. A035493.
%Y A035500 Sequence in context: A080086 A015844 A114318 this_sequence A080653 A115836
A050505
%Y A035500 Adjacent sequences: A035497 A035498 A035499 this_sequence A035501 A035502
A035503
%K A035500 nonn
%O A035500 1,3
%A A035500 N. J. A. Sloane (njas(AT)research.att.com), Wouter Meeussen (wouter.meeussen(AT)pandora.be)
%E A035500 Extended (and corrected) by Jud McCranie (j.mccranie(AT)comcast.net)
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