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Search: id:A047925
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| 8, 16, 29, 37, 50, 63, 71, 84, 92, 105, 118, 126, 139, 152, 160, 173, 181, 194, 207, 215, 228, 236, 249, 262, 270, 283, 296, 304, 317, 325, 338, 351, 359, 372, 385, 393, 406, 414, 427, 440, 448, 461, 469, 482, 495, 503, 516, 529, 537, 550, 558, 571, 584, 592
(list; graph; listen)
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OFFSET
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0,1
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REFERENCES
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A. S. Fraenkel, Recent results and questions in combinatorial game complexities, Theoretical Computer Science, vol. 249, no. 2 (2000), 265-288.
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LINKS
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A. S. Fraenkel, Arrays, numeration systems and Frankenstein games, Theoret. Comput. Sci. 282 (2002), 271-284.
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CROSSREFS
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Sequence in context: A053093 A039288 A045237 this_sequence A018922 A020948 A106841
Adjacent sequences: A047922 A047923 A047924 this_sequence A047926 A047927 A047928
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KEYWORD
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nonn,nice,easy
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AUTHOR
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njas
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EXTENSIONS
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More terms from Naohiro Nomoto (6284968128(AT)geocities.co.jp), Jun 08 2001
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